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comment_9383

i've deleted it for now because idk but i cant play, please help someone, i got steam, i had all done but when i come in-game i can't connect to any server, also if i go offline vs bots i can't it says steam vendilation or something, i've multiply reinstalled patched etc but still doesn't work PLEAS HELP ME!:(

comment_9384

Hello GUYS  I found New way to add maps in Counter-Strike Global Offensive
 
 
Hi,

It's been a long search on how to add maps to a cs:go server but i finally got it right. I had alot of problems correctly adding map and nobody seemed to know what i did wrong so i'm just gonna tell here how to do it correctly

My problem was:

when i had to download the new maps then i could play them but if i already had the map then i couldnt play the map anymore.


Instructions:

1.) so first of all i'm gonna download the map i want. for example: surf_water-run_GO .
2.) extract all files to the right place, in this case we only have a .bsp mapfile that goes into csgo/maps.

3.) update mapcycle.txt and maplist.txt located in csgo folder
4.) update fast download if you have it.

5.) you should now be able to play this map without problems

but then there are maps that you do need to change you're gamemodes_server.txt for such as this one.
and still after updating the gamemodes_server.txt using gamemodeshelper you still cant play the map. i think that's becous its a bad map or missing something idk.

anyway its best that if you add maps you update you're gamemodes_server using the gamemodeshelper.


Gamemodes Helper Instructions:
1.) In the gamemodes helper check down and click "Add/Manage maps", Add all the names of the maps you are adding,
make sure you have no typos in their names.

7.) go to "Add/Manage mapgroups" and make a new mapgroup.
put all you're maps you added into that mapgroup and click done.

8.) now simply click the "extended options" box of the gamemode you want to add maps for,
overlook all cvars you might need to change and then add the mapgroup you just made and then save the gamemodes_server.txt.

9.) after adding the gamemodes_server.txt to you're server you still need to update you're autoexec.cfg located in csgo/cfg/.
if you dont have that file there then just make one.

10.) in there you have to put this line:
               mapgroup MAPGROUPNAME
 
if you get warnings in server console like "(gamemode where you didnt change anything)" is missing cvar ...
then open the generated gamemodes_server.txt and remove the gamemodes where you havent changed anything for.
 
And Here is tutorial adding maps in CS:GO  But it's on old version  Don't worry you can do it on new version

 

comment_9387

you must go to internet tab not friends and you will see 45+ servers

i did too. The same server come. After some 10+ refreshes! 30+ Servers came. but all with the same message when i tried to join them: Invalid GetHostVersion(), expecting 12301, got 12302

 

So..i have to wait the server get the update or what?

comment_9390

So after much work, i was able to configure a proper guide on how to setup a working CUSTOM MAP configuration for CS:GO .

Inside the panel, go to easy setup and click on GameModes_server.txt for editing. You will notice the page is empty, simply copy EVERYTHING below and replace certain fields with the type you want. IE: classic, competitive, casual, etc.. ( see other forum post for more info ).

Make a mapgroup name of your choice and add that name at the bottom half.
Then add all maps to that mapgroup as they are named in the file.

In order for it to be recognized in game, you have to add the maps section again, and have a map name for each custom map you are adding.

If you see below i have different sets for a couple of the maps i run on my server.
Depending on the mapper, they may have specified on their descriptions if you can add different assign models for the Teams. I don't believe its a requirement, but its something i went ahead and did anyways.

Hopefully this helps everyone having problems.

And most importantly! Make sure you change the command startup for the server to have the mapgroup name in there as well.

I now have a successful custom competitive map server setup with 6-7 custom ones running fine. Hope everyone also gets this to work.


WHEN CONNECTING:
Just be aware downloads do take a minute or two, depending on the connection you have, so be patient. Always make sure it is downloading in Console if you see a blank loading screen. Once download completes, it will resume loading and you can continue into the game. At this point, any other outstanding errors can be ignored, except ones pertaining to your plugins, etc..

GOOD LUCK!

----------------------------------------------------------------------------------

// Values here override the default gamemodes.txt

"GameModes_Server.txt"
{
  "gameTypes"
  {
    "classic"
    {
      "gameModes"
      {
        "competitive"
        {

          "mapgroupsMP"            // List of mapgroups valid for this game mode
          {
            "mg_custom"    ""
          }

        }
      } 
    }
  }

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then adjust the startup mapgroup in your autoexec.cfg file.
//
// Check the developer wiki for updated commp;   
"de_contra_csgo"
  {

   "nameID"      "#SFUI_Map_de_contra_csgo"
   "name"         "de_contra_csgo"
   "maxplayers"      "32"
   "maps"
   {
   "de_contra_csgo"   ""
   }
   }

"de_mirage_csgo"
  {

   "nameID"      "#SFUI_Map_de_mirage_csgo"
   "name"         "de_mirage_csgo"
   "maxplayers"      "32"
   "maps"
   {
   "de_mirage_csgo"   ""
   }
   }


"de_atom_b13"
    {
        "nameID"            "#SFUI_Map_de_atom_b13"
        "name"              "de_atom_b13"
        "minplayers"        "2"
        "maxplayers"        "30"
        "extraspectators"   "2"
        "imagename"         "map-train-overall"
        "t_arms"            "models/weapons/t_arms_phoenix.mdl"
        "ct_arms"           "models/weapons/ct_arms_gign.mdl"
        "t_models"
        {
            "tm_phoenix"        ""
            "tm_phoenix_variantA"   ""
            "tm_phoenix_variantB"   ""
            "tm_phoenix_variantC"   ""
            "tm_phoenix_variantD"   ""
        }
        "ct_models"
        {
            "ctm_gign"      ""
            "ctm_gign_variantA" ""
            "ctm_gign_variantB" ""
            "ctm_gign_variantC" ""
            "ctm_gign_variantD" ""
        }
    }
comment_9405

Finally got it to work, here's what I did:

 

1] I downloaded a fresh copy of csgo (aviara release) from tpb:

 

http://thepiratebay.sx/torrent/8265634/Counter-Strike_Global_Offensive_V_1.22.2.8-_AviaRa_-
2.] Install by running Counter-Strike Global Offensive V_1.22.2.8-=AviaRa=-.exe file (Don't change the location, install it in default C:\Program Files (x86)\)

3.] After Installation go to the installed directory, & run JunkiesClient.exe (Run as Admin)

4.] Junkies will update itself to latest version.

5.] Then register yourself if not already done & then log in. (During this process make sure you're logged out of planetcss.com)

6.] Then click Install/Update, you would be in a queue, (It will download approx. 400 MB of game files)

7.] After this, click on Patch, It will download the client.dll & all the other stuffs.

8.] After Patching,

9.] Go to csgo installation folder mine was C:\Program Files (x86)\Counter-Strike Global Offensive V_1.22.2.8-=AviaRa=-

10.] Go to \steamapps\common\Counter-Strike Global Offensive and launch game using revloader (as admin). (revloader is included with aviara itself i guess)

 

** After launch you will get a black screen which will last until 1 minute and then the game will start.

 

** I recommend blocking csgo.exe in your firewall, at least I've done it for safety.

 

Here's my log:

 

File config.vdf downloaded.

Successfully created interfaces.

Logging on to the servers...

Successfully logged on!

Waiting for licenses update...

License received.

Validating 730:Counter-Strike: Global Offensive ...

Logging off...

You are logged off.

Up to date: 730

Engine is shut down.

File config.vdf downloaded.

Successfully created interfaces.

Logging on to the servers...

Successfully logged on!

Waiting for licenses update...

License received.

Generating valid client file finished.

File files.lst downloaded.

Bad File: rev.ini

File rev.ini downloaded.

File not found: JunkiesLoader.exe

File JunkiesLoader.exe downloaded.

Bad File: steam_appid.txt

File steam_appid.txt downloaded.

Bad File: avatar.dat

File avatar.dat downloaded.

Bad File: avatar1.dat

File avatar1.dat downloaded.

Patching finished.

Logging off...

You are logged off.

 

 

 

Enjoy!

  

i had all sorts of errors, including the invalid key error. i followed these posts and got it to work, thanks guys

comment_9407

i did too. The same server come. After some 10+ refreshes! 30+ Servers came. but all with the same message when i tried to join them: Invalid GetHostVersion(), expecting 12301, got 12302

 

So..i have to wait the server get the update or what?

 

You are currently on 12301 build of the game

Use Junkies Client to update your game & Patch it

You'll have 12302 build & you can connect to online servers :)

 

 

 

When I try to patch the game it says a new update is avaible when I pres OK it says Download failed and it crashes Any help?

 

Download the Junkies Client setup from the 1st post of this forum

Install it where it is currently installed & you're good to go :)

comment_9424

  

i had all sorts of errors, including the invalid key error. i followed these posts and got it to work, thanks guys

I've got the same advice to follow these steps and I did not (personal issues)...

If this actually works - why don't you guys make a sticky thread or something like that to sort the things out easier?

I've wasted my night for nothing following steps @ 1st page of this topic... C'mon....

comment_9435
File config.vdf downloaded.
Successfully created interfaces.
Logging on to the servers...
Successfully logged on!
Waiting for licenses update...
License received.
Validating 730:Counter-Strike: Global Offensive ...
You are logged off.
Update failed: Connection timeout
Server respond error.
Logon failed: Invalid Password !
Logon failed: Invalid Password !
Logon failed: Invalid Password !
Logon failed: Invalid Password !
Logon failed: Invalid Password !
Logon failed: Invalid Password !
Engine is shut down.
File config.vdf downloaded.
Successfully created interfaces.
Logging on to the servers...
Successfully logged on!
Waiting for licenses update...
License received.
No need for file generation, it is already generated.
File files.lst downloaded.
Bad File: rev.ini
File rev.ini downloaded.
File not found: JunkiesLoader.exe
File JunkiesLoader.exe downloaded.
Bad File: steam_appid.txt
File steam_appid.txt downloaded.
Bad File: avatar.dat
File avatar.dat downloaded.
Bad File: avatar1.dat
File avatar1.dat downloaded.
Patching finished.
Logging off...
You are logged off.
 

But when i run the revloader or cs go it goes to a black screen then it says can not load library client

comment_9436

for those invalid key errors and dll errors follow this guide. this was posted by nKiNG121.

 

http://forum.planetcss.com/topic/1570-junkies-guide-update-v01/

 

dll errors was fixed on my end by installing the dot net and c++ libraries and dx9 too

for the invalid key error, i cleaned up my browser, did a disk cleanup and reboot and did not log on to forums until patch was finished. if you log on to forums, the client gives out the invalid key error

comment_9447

Hi, 

 

I downloaded CS:GO throught junkies client, but I got black screen error (my steam is uninstalled and i run registry fixes provided) after few second with only black screen and cursor on it it says error message "This game requires steam". I run everything as an admin. Is there any possible solution ?? 

 

Thx Rasvob

comment_9449

File config.vdf downloaded.
Successfully created interfaces.
Logging on to the servers...
Successfully logged on!
Waiting for licenses update...
License received.
Validating 730:Counter-Strike: Global Offensive ...
Start validating app returned false.
Logging off...
You are logged off.
 

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